Quote Originally Posted by crease View Post
halfings can train 100gc soldiers in war that are 1 nw and 2 offensekd.
1.5NW, this works out to be ~0.75opNW, wiki has off points value of 0.8opNW, only a 0.05 difference so is it really worth it for offence? Better for def than off, halfers leets tho are very nice for there dpNW. In def the values listed are 1NW for 1 def point, sols will be 3/4 of the NW for def points (exluding acres, wizzies, thieves which all dilute the ??NW values).




RE:Humans
This isn't in reply to any one person but from what i've read in this whole thread.

Has anyone considered that humans are not meant to be a "normal" race? To me they look like they have the greatest potential to run a/T/M, using forts instead of TG and the 0.5dpNW increase from the leets are acceptable if you dont run a full leet army but only using enough leets to "bottomfeed" or end of chain razes while staying unbreakable. Example of 10dsPA, 4EPA, 4WPA and 4TPA would still give you 5.5ppa.

They also look like dodgy "tanks", many ppl played MMORPGs? Aggro control.
Seeing a provence that has sent out too many troops can lead to them being targeted by kds that chain provences, more so if that provence made a so called bad hit and gained no land (maybe bounced), humans look like the expert race for this, to be precise Human Sage. The chain would pump up the WPA/TPA during the 1st wave which would inadvertanly boost there WPA/TPa and lend strength to there racial bonuses and at the same time allow other kd members to get a productive 1st wave in to set the stage, with the war win rewards I doubt many wars will be min time only and being able to help direct your opponants hits can be a useful thing.


Humans dont really have anything for attacking other than the WS spell, no +1 off spec or offencive leet and as such this doesn't scream out as a attacking race. If anything this race seems more of a oppertunist race, and as such I do feel the only change needed to be ballanced would be to decrese the leet NW to 5NW each.